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Double Solitaire (Face Up) — Turn 1

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How to Play Double Solitaire (Face Up) (Turn 1) — Quick Guide

  • Goal:

    Sort all cards into eight foundation piles by suit (two piles per suit). Build up cards in ascending order from A to K. For example, a 10 can be placed on a 9.

  • Tableau Columns:

    Arrange cards in the 9 columns in descending order, alternating colors. For example, a J can be placed on a Q or Q.

  • Moving Cards:

    Move cards individually or in pre-sorted groups that follow the rules.

  • Empty Columns:

    Only a K can start a new column.

  • Stockpile and Waste Pile:

    Click the stockpile to flip cards to the waste pile one by one.

    The top waste card is playable.

What is Double Solitaire (Face Up) (Turn 1)?

Double Open Solitaire is a two-deck, face-up variation of classic Solitaire that uses two full decks, with all cards revealed from the start. You see the entire layout up front, so you can plan your moves more strategically. Each card has a duplicate, so if one gets stuck, the other provides a backup, making the game forgiving for beginners while adding tactical depth for experts.

The main difference from classic Solitaire? Complete transparency and flexibility. With two decks and more tableau columns, you have more room to maneuver, but the core rules remain simple. All cards are face up, so there are no hidden cards and no guesswork — just pure logic as you build suits up on the foundation and stack cards down on the tableau in alternating suits.

Perfect for players who enjoy methodical strategy. You’ll learn to spot patterns, use duplicates to bypass dead ends, and balance short-term gains with long-term goals. Give it a try! You’ll see that two decks don’t double the challenge. they double the opportunity.

Double Solitaire (Face Up) (Turn 1) Rules — Step-by-Step

Double Solitaire (Face Up) (Turn 1) uses 2 standard decks of 52 cards (104 cards total).

Piles and layout

Stockpile
  • Contains 59 cards.
  • Click on the stockpile to flip the top card one at a time to the waste pile.
Waste Pile
  • Holds cards flipped from the stockpile.
  • Only the top card is available for play.
Foundations
  • Goal: Build up all cards into 8 foundation piles by suit, 2 piles per suit.
  • Start with an A, then add cards sequentially: 2, 3, ..., K.
Tableau Columns
  • 9 columns of cards: 1st column — 1 card. 2nd column — 2 cards, …, 9th column — 9 cards.
  • The topmost card of each column is face up. All other cards are face down.
  • Build down in descending order, alternating colors. For example: Q, J, 10.
Double Solitaire (Face Up) (Turn 1). Layout of piles on the game board: stock, waste, foundations, tableau.

How to Move Cards in Double Solitaire (Face Up) (Turn 1)

Moving Between Columns
  • Cards can only be placed in descending order (J, 10, 9, etc.).
  • Alternate suit colors. Example: A J can be placed on a Q or Q.
  • You can move individual cards or pre-sorted groups that follow the rules.
  • Only a K can start a new column.
Double Solitaire (Face Up) (Turn 1). Example of moving cards between columns: a single card and an ordered group are placed in descending order with alternating colors.
Foundations
  • Start with an A and build up in ascending order within the same suit. Example: A, 2, 3.
  • You can move a card from the foundation back to the tableau if needed.
Stockpile and Waste Pile
  • Click the stockpile to flip cards to the waste pile one at a time.
  • The top card of the waste pile can be moved to the tableau or foundations.
  • Customize the number of passes through the stockpile and difficulty:
    • 1 pass: challenging;
    • 3 passes: classic;
    • unlimited passes: relaxed play.
Double Solitaire (Face Up) (Turn 1). Move examples: a card from the waste goes to a column; a card from a column goes to a foundation.

Keyboard Shortcuts

  • NavigateLeft Arrow Key, Up Arrow Key, Down Arrow Key, Right Arrow Key
  • Take/Place CardSpace Bar
  • UndoZ
  • Use DeckF
  • HintH
  • Pause GameP

Double Solitaire (Face Up) (Turn 1) Strategies — Tips & Tricks

A few insider secrets from seasoned Solitaire players to help you win more often.

  • Twin cards. In Double Solitaire, each card has a twin in the second deck. If one copy is unavailable (e.g., blocked or buried in a column), find its twin. It might just save the day! Use the second copy to continue a sequence or move a card to the foundations.
  • Plan like a chess player. All the cards are visible, so use that to your advantage. Don’t make random moves. think several steps ahead and plan each action carefully. Before you move anything, visualize how the layout will change once you make your moves.
  • Balance your progress. Avoid letting one suit get ahead. If you’ve built up to 10 but are stuck at 3, you risk hitting a dead end. Keep weaker suits in check, even if it slows you down.
  • Don’t hesitate to use a hint. Click the button to see possible moves. In this version of Solitaire, where all cards are face up, the amount of information can be overwhelming. The hint will help you to avoid missing important moves that are easily overlooked among the many cards. Using it is not a sign of weakness—it’s a smart move, especially when you’re stuck or want to make sure you haven’t missed anything.
  • Kings. An empty column is extremely valuable, but don’t clear it unless you’ve got a K ready to fill it. No King? No clear. Otherwise, that column is just going to sit there, gathering dust.

More Big Face-Up Solitaire Games

Double Solitaire (Face Up) uses two decks, and all cards are visible from the start. If you like large face-up layouts, try Spider Solitaire (Face Up), Double FreeCell, and Forty and Eight. Spider is also fully open and focuses on building same-suit sequences. Double FreeCell gives you extra free cells to hold cards. Forty and Eight is a two-deck game where you move cards one at a time.

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